Material - Tarnished Brass

Something shiny for a change! I passed by a tarnished brass doorknob earlier and decided to recreate the material. I took a photo used Artomatix to mutate it into a tiling 2K greyscale texture, which I used to derive the textures for the PBR material. I tested the material in 3DSMax 2020.2, the improved material and lighting display in the viewports makes it super easy now. Some images were rendered in Toolbag.

Tarnished brass exploration (Toolbag)

Tarnished brass exploration (Toolbag)

Tarnished brass exploration (Toolbag)

Tarnished brass exploration (Toolbag)

Test on arbitrary geometry (Toolbag)

Test on arbitrary geometry (Toolbag)

Context render (Toolbag)

Context render (Toolbag)

Breakdown

Breakdown

3DSMax 2020.2 viewport grab

3DSMax 2020.2 viewport grab

3DSMax 2020.2 viewport grab

3DSMax 2020.2 viewport grab

Material - Tarnished Brass

Close Up (Toolbag)

Close Up (Toolbag)

Close Up (Toolbag)

Close Up (Toolbag)