Chocolate bars

Last of the Hallowe'en haul! I used RealityScan to capture some small choc bars and wrappers, then retopo'd and cleaned up. I'll be honest, working on this made me crave a Mars bar, and I don't even like them :) Being a mobile app, there isn't much image control in RealityScan, but all I really wanted was something to start with. The bars were small too, which was challenging.

Render all the choc!

RealityScan was useful to capture the scuffs and slight heat damage

RealityScan was useful to capture the scuffs and slight heat damage

I smoothed out the caramel parts with a relax modifier in 3DSMax

Gooey caramel, volumetric SSS helping here

Gooey caramel, volumetric SSS helping here

RealityScan raw geom left, cleaned geom right. Retopo smoothed out the noise and parts of the wrapper were rebuilt and shelled

RealityScan raw geom left, cleaned geom right. Retopo smoothed out the noise and parts of the wrapper were rebuilt and shelled

A selection of dark, milk and white chocolate

A selection of dark, milk and white chocolate

Milk chocolate

Milk chocolate

Breakdown

Breakdown

Substance Painter

Substance Painter