This post is by way of announcing that I've moved the last few posts from my blog at www.petemcnally.com here to Artstation! if you're interested in deeper breakdowns and methods behind my work, please leave a comment and let me know - it'd be easier for me to update everything here than have to do it twice. Follow here: https://www.artstation.com/petemc/blog
This is a closeup of a cherub garden statue that I partially scanned for a workshop. I applied the stock Quixel plaster material in Toolbag to add the fine detail, complete with offset mapping for some faked depth in the cracks. I used Soon Aun's tri-planar shader to get around the UV issues inherent in raw 3D scans.