PBR Delivery Packaging

Various treatments of postal packaging, paper, clear plastic, opaque plastic and bubble wrap. The original parcel was a shoe box that arrived in stiff brown paper, which I scanned in it's crumpled form with my phone and Adobe Sampler. This required some cleanup in 3DSmax, retopo and unwrapping. The paper material was based on photos I took separately, rather than the photogrammetry. I liked the SSS on the paper variant and it's so cool that we can now do nice transparent materials in real-time with hardware raytracing. Renders, lighting and materials in Toolbag 4, via Alembic export. It was this blog post that got me started thinking about packaging materials https://www.artstation.com/blogs/petemc/Xpmq/packaging

Parcel movement captured using ByPlay app on my phone. Tape ends simmed in 3DSMax. Renders from Toolbag 4

Same geo, different materials. Bubble wrap uses height and normal maps from Textures.com

Same geo, different materials. Bubble wrap uses height and normal maps from Textures.com

Stacking animation, slight secondary animation using Flex modifier, tape ribbon simmed using 3DSMax cloth

Animation playblast

Wrinkling sim test, I removed the shoe box from this one as it was penetrating the paper as it warped. The wrinkles were most visible on the paper material.

All material types stacked

All material types stacked

Photo ref for albedo and SSS masking. The visible pen marks were for helping alignment during scanning

Photo ref for albedo and SSS masking. The visible pen marks were for helping alignment during scanning