Another unconnected collection of images rendered while testing raytracing, displacement and SSS in Toolbag 4. Some are older scenes I've conformed to work better with raytracing.
Old dish cloth material test, I wanted to get good backscattering here
Previously published stone wall material, re-lit with raytracing
Previously published forest floor material, re-lit with raytracing
Previously published minced meat material, re-lit with raytracing
Towelly material using volumetric scattering
Tiling rock material captured at Tremone, Inishowen