Lunchtime doodle of an old arcade cabinet covered with a plastic tarp. More of a test of a thin plastic material than anything else, the geometry below is super simple! Rendered with raytracing in Toolbag, cabinet and cloth modelling in Max. Marvelous Designer was used for the more complex sims.
Animated refraction/scattering test
Look dev of the plastic sheet, this time draped and simulated in Marvelous Designer. Animation was important to test the scattering/absorption/refraction
Polybius?