Zoom cloud doodles

Here are some cloudy, foggy doodles I created during meetings on Zoom and Teams, some geometry deformed with twist and displacement modifiers in 3DSMax and rendered with volumetric scattering in Toolbag 4. I used Gaea to create a swirly landscape that I used to displace the top of the cloud geometry. Look dev and post processing in Photoshop.

Space dust?

Space dust?

Cosmic fog vibes

Cosmic fog vibes

Supercell storm?

Supercell storm?

Eye of the storm

Eye of the storm

Base geometry

Base geometry

More Minecraft inspired messin'

More Minecraft inspired messin'

This one was created during a call with the amazing folks at Mojang!

:D

:D