Short field grass material

Some time ago I used V-Ray Fur to create some grass textures, normal, displacement and AO but they didn't tile well. I parked working on them due to the time it was taking to remove the seams satisfactorily. Earlier, I ran them through Artomatix, which did a great job of removing seams in a matter of seconds. Created in 3dsmax and V-Ray.

Material Sphere

Material Sphere

Material sphere look dev (Toolbag 3)

Material sphere look dev (Toolbag 3)

Breakdown - Height, Roughness, Normals and AO left to right (Albedo is just a green swatch multiplied by AO)

Breakdown - Height, Roughness, Normals and AO left to right (Albedo is just a green swatch multiplied by AO)

Material - Field Grass