Corroded pipe scan

3D scan using my phone of a rusted gun barrel pipe that came out of the ground last week. I made a quick low poly in Instant Meshes and scattered dust geometry over the model in 3DSMax. Photogrammetry in Reality Capture, baked and rendered in Toolbag 3. I'm also trying out some depth of field with custom aperture textures here!

Toolbag render with displacement

Toolbag render with displacement

Toolbag render with displacement

Toolbag render with displacement

Photogrammetry - Corroded Pipe

Breakdown

Breakdown

Wireframe (model retopo in Instant Meshes)

Wireframe (model retopo in Instant Meshes)

Toolbag render

Toolbag render

Toolbag render

Toolbag render