Cavern material test

This is a quick context render of this material:
https://www.artstation.com/artwork/Bm4LE6

It's mainly a cylinder with some noise applied and then a single PBR material applied for detail, with PN triangle tessellation and displacement. There is also some simple pillars and a human figure for scale (from Sketchfab by David Wigfors). I really wanted to play with fog in Toolbag too. As it's Christmas, you can have this material for free if you drop me a message in the comments!

Material test - Cavern interior

Context render flipped

Context render flipped

Bending a plane primitive into a cave scene

Context render

Context render

Context render crop

Context render crop